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SubjectPPU address question  
Posted byFx3
Posted on9/20/04 02:51 AM
From IP201.1.131.59  



Well... I'm getting a glitched screen with a few games, noticeable in MMC3 games like Rad Racer 2 and Gauntlet 2. The same thing appears in the cooper bars demo: glitched "pieces" of lines at right. Links to screenshots below.

I (obviously) use the loopy's ppu logic, and doing the 2007 I/O with this same 15-bit address, rendering the screen by reading it directly. Is there any special thing regarding the scanline rendering?

TKS
screenshot1: http://rocknes.kinox.org/gauntlet2.jpg
screenshot2: http://rocknes.kinox.org/copperbar.jpg



-
Entire Thread
Subject  Posted byPosted On
.PPU address question  Fx39/20/04 02:51 AM
.*Re: PPU address question  quietust9/20/04 05:02 AM
.*Re: PPU address question  tepples9/20/04 04:51 AM
..*Re: PPU address question  Fx39/20/04 10:14 PM
...*Re: PPU address question  Laughy10/2/04 06:15 AM
....*Re: PPU address question  quietust10/2/04 07:01 AM
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