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SubjectRe: Timing Question  
Posted byteaguecl
Posted on10/26/04 8:06 PM
From IP144.189.40.222  



That's a good question, but unfortunately the PPU cycle accuracy is a real problem. The most accurate emulators (Nintendulator, Nestopia etc.) use PPU clock cycles as their base time quantum rather than CPU clock cycles. Emulators which use the CPU clock cannot emulate very specific timing situations, especially where asynchronous events happen in the "middle" of a CPU instruction execution. So the answer to your question is that it doesn't make any difference, unless you are emulating at the PPU clock resolution. It's not as big a deal if you are emulating at the CPU clock resolution, and it makes no difference at all if you are emulating at the CPU instruction level.



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Entire Thread
Subject  Posted byPosted On
*Timing Question  Laughy10/26/04 7:04 PM
..Re: Timing Question  teaguecl10/26/04 8:06 PM
..*Re: Timing Question  Laughy10/27/04 6:23 PM
...*Re: Timing Question  teaguecl10/27/04 7:34 PM
....*Re: Timing Question  Laughy10/27/04 10:01 PM
.....*Re: Timing Question  teaguecl10/28/04 00:03 AM
......*Re: Timing Question  tepples10/28/04 6:11 PM
.......*Re: Timing Question  Laughy10/29/04 02:19 AM
........*Re: Timing Question  tepples10/29/04 1:52 PM
.........*Re: Timing Question  Laughy10/30/04 00:47 AM
..........*Re: Timing Question  Nessie10/30/04 09:35 AM
....*Re: Timing Question  Fx310/27/04 9:13 PM
..*Re: Timing Question  quietust10/26/04 10:52 PM
...*Re: Timing Question  Laughy10/27/04 6:12 PM
....*Re: Timing Question  quietust10/27/04 7:25 PM
...*Re: Timing Question  Fx310/26/04 11:35 PM
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