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SubjectRe: Emulation Timing Question  
Posted byFx3
Posted on10/29/04 01:39 AM
From IP201.1.129.219  



I had headaches on a scanline-based render, the timing is simply unfixable. Everything's wonderfull with a pixel-by-pixel engine- there's no errors like the other method. He will have (and it's already having) future problems in the timing... it's up to you anyways...



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Entire Thread
Subject  Posted byPosted On
*Emulation Timing Question  Ateneo10/28/04 11:17 PM
.*Re: Emulation Timing Question  Disch10/29/04 00:19 AM
...Re: Emulation Timing Question  Fx310/29/04 01:39 AM
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