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SubjectRe: NES-related Stuff...  
Posted byMemblers
Posted on7/16/03 06:05 AM
From IP68.58.99.218  



A DMA transfer to CHR-RAM would be great. In theory, it might even be possible on a real NES, if $2007 can handle writes that quickly. (use a bus conflict to force sprite DMA to write to $2007). Or simply dual-port CHR-RAM.

Or something like the Color Dreams' Hellraiser cart, it had it's own CPU running on the CHR bus.

This stuff isn't impossible on NES, just sounds like an unlikely cartridge. : )



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Entire Thread
Subject  Posted byPosted On
*NES-related Stuff...  <_Hyde_>7/16/03 04:46 AM
.*Re: NES-related Stuff...  RoboNes7/16/03 08:34 AM
..Re: NES-related Stuff...  Memblers7/16/03 06:05 AM
..*Re: NES-related Stuff...  BuffPipes8/14/03 08:26 AM
...*Re: NES-related Stuff...  Master Mew 0078/14/03 5:20 PM
....*Re: NES-related Stuff...  Memblers8/14/03 10:55 PM
.....*Re: NES-related Stuff...  RoboNes8/15/03 10:20 AM
......*Re: NES-related Stuff...  Master Mew 0078/15/03 11:43 AM
.......*Re: NES-related Stuff...  Richter X8/17/03 6:21 PM
........*Re: NES-related Stuff...  Master Mew 0078/18/03 1:40 PM
.........*Re: NES-related Stuff...  Memblers8/18/03 5:21 PM
.........*Re: NES-related Stuff...  RoboNes8/18/03 2:47 PM
...*Re: NES-related Stuff...  Anonymous8/14/03 5:18 PM
....*Re: NES-related Stuff...  BuffPipes8/21/03 10:44 AM
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