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SubjectRe: FF2 and Snrom boards  
Posted byBig Time
Posted on3/10/03 6:55 PM



>pin 4 of the MMC1, which is the A17 control...

Exactly. 28-pin PRG ROMs only have 1 wire to disable the chip, which is pin 20. This is required in order for the size of a 28-pin PRG-ROM to shoot up to 128KB.

CHR ROMs always have 2 chip/output disable lines, since the chip has to decode the A13 line (pattern table enable) and /RD line from the PPU bus. Note that the Konami board #352026 (Super C, Mission: Impossible; equivelant to a TLROM) uses an extra OR gate on it so that a 128KB CHR ROM chip only has to have 28 pins on it.



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Entire Thread
Subject  Posted byPosted On
*FF2 and Snrom boards  Anonymous11/12/02 3:49 PM
.*Re: FF2 and Snrom boards  ZoMBie3435/21/03 10:11 PM
..*Re: FF2 and Snrom boards  Memblers5/22/03 01:56 AM
.*Re: FF2 and Snrom boards  pemdawg2/23/03 05:08 AM
..*Re: FF2 and Snrom boards  razor10003/9/03 06:50 AM
....Re: FF2 and Snrom boards  Big Time3/10/03 6:55 PM
....*Re: FF2 and Snrom boards  razor10003/15/03 09:11 AM
.....*Re: FF2 and Snrom boards  pemdawg3/16/03 06:55 AM
......*Re: FF2 and Snrom boards  razor10003/22/03 05:03 AM
.......*Re: FF2 and Snrom boards  pemdawg3/23/03 02:16 AM
.*Re: FF2 and Snrom boards  Anonymous11/15/02 04:28 AM
.*Re: FF2 and Snrom boards  Memblers11/12/02 5:41 PM
..*Re: FF2 and Snrom boards  quietust11/12/02 6:06 PM
...*Re: FF2 and Snrom boards  koitsu11/13/02 02:33 AM
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