NESDev and Strangulation Records messageboards
Forum Index | FAQ | New User | Login | Search

Previous ThreadView All ThreadsNext ThreadShow in Flat Mode*


SubjectNewbie question  
Posted byRans
Posted on10/14/03 00:06 AM
From IP24.203.71.173  



Hello,

I'm having trouble displaying a single sprite correctly. It appears, but the coordinates are wrong. I've included the code that you can download to help finding what's wrong.

http://www.desy.ca/test.zip

1. First a small portion of the sprite appears on the top left corner. Why?

2. In our.spr, i've got 2 sprites. The first one is a square and the second one is a dot. In my code, i do specify that the sprite index i want to display is 0 (the square). The square appears, but the dot also appears in the middle of the square! Why is that? Isn't a tile representing a single sprite?

You can compile it with nesasm and view the tiles with Tile Layer Pro.

Thanks for any help



-
Entire Thread
Subject  Posted byPosted On
.Newbie question  Rans10/14/03 00:06 AM
.*Re: Newbie question  Memblers10/14/03 01:33 AM
..*Re: Newbie question  Rans10/14/03 03:01 AM
...*Re: Newbie question  phoenix10/14/03 04:04 AM
....*Re: Newbie question  Rans10/15/03 02:36 AM
.....*Re: Newbie question  Memblers10/15/03 03:43 AM
......*Re: Newbie question  Anonymous10/15/03 4:32 PM
.......*Re: Newbie question  Memblers10/15/03 5:54 PM
.....*Re: Newbie question  phoenix10/15/03 03:27 AM
..*Re: Newbie question  Memblers10/14/03 01:37 AM
Jump to

Memblers' homepage             Contact Me

Forums powered by WWWThreads Demo