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SubjectSndEffects Routine  
Posted byBregalad
Posted on8/19/04 10:27 AM
From IP83.77.147.190  



How to write a subroutine (to be called each frame) that can play a long list of various sound effects that can use every sound channels (exept DPCM) with data in a single format, that can use a lot of channel's features (like sweep, etc..) ?
Does someone already done something like this ?
Is there a single way to play more than one sound effect at the same time (begin a segond sound effect beafore the first one is finished, witout stop the first one if it doesn't use the same channel) ?

Bregalad, Ent from the woods of Fangorn

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Entire Thread
Subject  Posted byPosted On
.SndEffects Routine  Bregalad8/19/04 10:27 AM
.*Re: SndEffects Routine  Anonymous8/19/04 9:11 PM
..*Re: SndEffects Routine  Bregalad8/20/04 08:20 AM
...*Re: SndEffects Routine  Memblers8/20/04 10:06 AM
....*Re: SndEffects Routine  blargg8/21/04 00:11 AM
....*Re: SndEffects Routine  Bregalad8/20/04 5:00 PM
.....*Re: SndEffects Routine  Memblers8/20/04 5:57 PM
......*Re: SndEffects Routine  Bregalad8/20/04 6:05 PM
.*Re: SndEffects Routine  Memblers8/19/04 2:16 PM
..*Re: SndEffects Routine  Bregalad8/19/04 4:46 PM
...*Re: SndEffects Routine  Memblers8/19/04 6:06 PM
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