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I want know how to put some text in a game : You can found in any game translation faq how works texts, for example I want 256 texts ($0-$ff) with a 512 bytes 16-bit pointer table (for example at $8000) then the text data at $8200. The first text data is for example 16 bytes long, then the ptr table will contain $8200, $8210, etc.... There is many translation utilities that can extract/insert text data with a TBL file and a ROM. I've already made my TBL file, but I really don't know how to put something like that in a code, and not in a rom.
Bregalad, Ent from the woods of Fangorn
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