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SubjectWierd problem AND chat  
Posted byAnonymous
Posted on1/3/02 7:55 PM
From IP65.80.88.160  



Hi hi, this is I again ( the person that posted the last 3 posts, lol ).

I have a wierd problem... I have set no background pattern or anything, but it displays "A0BA" repeatedly over my background in my ROM...
The A0BA are just tiles from my first half of my CHROM... They aren't lined up in any logical way, so, I am guessing that the NES is picking four random tiles from my CHROM and repeating them... Its wierd!
Also, how do I specify the color palette I have defined in the palette ROM area for the background and the sprites and everything...
In the sprites, there is a lil thing you can set ( the color bits ) but, that doens't really tell me which palette I'm using or anything...

I made a simple algorithm for "clearing" the screen ( really, its just the background ) and it goes something like the following:

	;clear screen/background
ldx #$00
ldy #$00
ClearScreen:
lda #$3F ;blank tile...
sta $2007
inx
cpx #$3C
bne ClearScreen

ldx #$00
iny
cpy #$1F
bne ClearScreen


It works kinda well... not sure if thats the best way to do it tho.
I don't know how to have a file that has the name table and what not in it so I can just define this ( a background ) outside of the main file with all of those value sets and such...
Could someone give me some insight? I would greatly appreciate it!

Anyhoo, is there a chat room on IRC that is dedicated to chatting about NES Development? If so, please tell me where! Hehe ^_^

Thanks for the help!



-
Entire Thread
Subject  Posted byPosted On
.Wierd problem AND chat  Anonymous1/3/02 7:55 PM
.*Re: Wierd problem AND chat  koitsu1/4/02 3:29 PM
.*Re: Wierd problem AND chat  mcmartin1/4/02 08:50 AM
..*Re: Wierd problem AND chat  Anonymous1/5/02 2:22 PM
...*Re: Wierd problem AND chat  Anonymous1/6/02 03:26 AM
....*Re: Wierd problem AND chat  zero soul1/6/02 06:09 AM
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