Hey everybody! Sorry it's been so long since I've updated the site.
Check this out:
It's a competition to see who can make the best game using less than 1024 bytes of code! Sound crazy? Well, many Atari 2600 games manage to be fun with only 2048 bytes. =)
The NES isn't mentioned on the page, but I asked the guy organizing the competition about it, and he said NES stuff is OK.
If you want to participate:
You'll set your origin to $FC00. Yes, that gives you only _4_ pages of ROM.
You'll probably want to use a setup like UNROM, for it's CHR-RAM.
You might want to use some kind of method of compression! (I might use some simple RLE on 2-color tiles, if it helps..)
I know I'm gonna try to throw something together, and I hope I'm not the only one.