NESDev and Strangulation Records messageboards
Forum Index | FAQ | New User | Login | Search

Previous ThreadView All ThreadsNext ThreadShow in Flat Mode*


SubjectRe: NES Interlaced Scanline Mystery  
Posted byquietust
Posted on6/28/03 03:01 AM



> The PPU sends out 240 line frames 60 times per second to an NTSC monitor.

This is partially correct. The PPU actually sends out a total of 262 scanlines per frame, but only 240 of them are visible (the others are part of VBLANK)

> The NTSC standard draws 262.5 lines 60 times per second, odd lines first, even lines next, and so on.

Nearly all NTSC television sets are capable of rendering a non-interlaced image consisting of only 262 scanlines per frame (312 per frame for PAL); if you look closely, you can see the gaps between the scanlines.

--
Quietust
P.S. If you don't get this note, let me know and I'll write you another.

-
Entire Thread
Subject  Posted byPosted On
*NES Interlaced Scanline Mystery  Anonymous6/28/03 01:26 AM
..Re: NES Interlaced Scanline Mystery  quietust6/28/03 03:01 AM
..*Re: NES Interlaced Scanline Mystery  Anonymous6/28/03 04:24 AM
...*Re: NES Interlaced Scanline Mystery  Big Time6/28/03 9:17 PM
Jump to

Memblers' homepage             Contact Me

Forums powered by WWWThreads Demo