NESDev and Strangulation Records messageboards
Forum Index | FAQ | New User | Login | Search

Previous ThreadView All ThreadsNext ThreadShow in Flat Mode*


SubjectRe: Help!  
Posted byMemblers
Posted on9/17/03 7:15 PM
From IP68.58.99.218  



Very few (if any) games use the BRK instruction. Super Mario Bros. definitely does not.

Not mirroring CPU RAM might work OK for most games, I don't know of any games that use the mirrored RAM, but it is possible on the NES.

If you want it to be accurate, you could detect every read and write to the registers (why not treat them as normal memory, except they have a different meaning when read? Sorry, I've never done PC programming, so I dunno). But often the LD- and ST- instructions are the only ones used.

Isn't there a standard NES movie format? (NSM or something? Or maybe that was only save-states..)



-
Entire Thread
Subject  Posted byPosted On
*Help!  kain falanx G9/17/03 4:11 PM
.*More questions  kain falanx G9/19/03 09:54 AM
..*Re: More questions  Big Time9/19/03 8:55 PM
...*Re: More questions  hcs9/26/03 00:12 AM
..*Re: More questions  loopy9/19/03 4:01 PM
...*Re: More questions  kain falanx G9/20/03 11:42 AM
....*Re: More questions  Laughy9/20/03 9:06 PM
....*Re: More questions  ASMGuy9/20/03 4:46 PM
.....*Re: More questions  kain falanx G9/21/03 3:29 PM
.*Re: Help!  Big Time9/19/03 03:12 AM
.*Re: Help!  Disch9/17/03 11:53 PM
..*Re: Help!  kain falanx G9/19/03 09:56 AM
...*Re: Help!  Disch9/19/03 6:59 PM
....*Re: Help!  dXtr9/19/03 7:19 PM
..*Re: Help!  Laughy9/18/03 04:44 AM
...*Re: Help!  Disch9/18/03 06:03 AM
....*Re: Help!  Laughy9/18/03 8:42 PM
.....*Re: Help!  Disch9/18/03 10:12 PM
......*Re: Help!  Disch9/18/03 10:13 PM
..Re: Help!  Memblers9/17/03 7:15 PM
Jump to

Memblers' homepage             Contact Me

Forums powered by WWWThreads Demo