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SubjectRe: How come Super NES emulators don't have these???  
Posted byMemblers
Posted on10/1/03 8:51 PM
From IP68.58.99.218  



Yeah, it had breakpoints only for addresses. So I'd have to refer to the listing to find some addresses (which is a PITA), but mostly I'd do breakpoints on a couple JMPs that were always in a fixed location in RAM, so it worked OK for that. And pressing 1 would enable/disable CPU tracing, and 2 for SPC tracing (no breakpoints for that, though). You could watch them run simulatously, it was kinda cool watching a transfer happen from both sides, heh.



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Entire Thread
Subject  Posted byPosted On
*How come Super NES emulators don't have these???  Rosario9/30/03 5:58 PM
.*Re: How come Super NES emulators don't have these???  koitsu9/30/03 7:45 PM
..*Re: How come Super NES emulators don't have these???  Rosario9/30/03 9:08 PM
..*Re: How come Super NES emulators don't have these???  Memblers9/30/03 8:08 PM
...*Re: How come Super NES emulators don't have these???  koitsu10/1/03 2:31 PM
.....Re: How come Super NES emulators don't have these???  Memblers10/1/03 8:51 PM
.*Re: How come Super NES emulators don't have these???  Memblers9/30/03 7:06 PM
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