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SubjectRe: A question regarding priorities  
Posted byRoboNes
Posted on2/1/04 10:06 AM
From IP81.79.187.209  



the gba can duplicate any effect on snes (even if perhaps some may need to done in non tile mode?), but i'm wondering about speed - i hear good performance you need 5 times more power than what you're emulating (i'd guess snes cpu about less than 1.5mips and gba's 20mips) but then you've the special effects chips described as '10/21 mhz' - do you think near full speed could be achieved?
well i think its impressive if you can get this working at reasonble speed



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Entire Thread
Subject  Posted byPosted On
*A question regarding priorities  loopy2/1/04 00:25 AM
.*Re: A question regarding priorities  koitsu2/20/04 02:13 AM
..*Re: A question regarding priorities  dXtr2/23/04 11:47 AM
..*Re: A question regarding priorities  neviksti2/20/04 6:03 PM
...*Re: A question regarding priorities  BrianProvinciano4/13/04 10:41 AM
.*Re: A question regarding priorities  dXtr2/18/04 7:20 PM
..*RE  RoboNes2/19/04 08:52 AM
.*Re: A question regarding priorities  loopy2/1/04 6:45 PM
.*Re: A question regarding priorities  tepples2/1/04 04:18 AM
..*Re: A question regarding priorities  loopy2/1/04 05:56 AM
....Re: A question regarding priorities  RoboNes2/1/04 10:06 AM
....*Re: A question regarding priorities  dXtr2/1/04 3:16 PM
.....*Re: A question regarding priorities  tepples2/1/04 6:38 PM
......*Re: A question regarding priorities  dXtr2/2/04 09:57 AM
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